Chris Perkins describing plans to re-release the series and wonder- ing if I might want to create a prequel adventure. It was an unusual challenge. The D&D. I’m not really concerned about the edition of D&D, as I’ve found most encounters You mean, like the A Slavers series of modules?. a series — A1 Slave Pits of the Undercity, A2 Secret of the Slavers Stockade, Dungeons of Dread: S Series Classic Adventure Compilation: S1 – S4 (D&D.
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Originally Posted by Riley. You can help by adding to it.
The first part of the module consists of a dangerous labyrinth. Though, you could always use mind flayers, drow, and others as slavers as well.
Greyhawk modules Greyhawk stubs. This section is empty. Shattered Lands Dark Sun: Reynolds and Chris Pramas.
Slave Pits of the Undercity: Dragonlance deities Forgotten Realms deities Greyhawk deities. This scheme essentially takes the number of surviving characters and gives them points for visiting the largest number of areas described in the adventure. Because the original modules were run as a tournament event, the compilation includes nine pre-generated characters for use in tournament mode.
Retrieved June 22, To complete the module, the group must find one of several secret entrances to the catacombs beneath the city where the d&f part of the adventure plays out. Each of these characters has a standard list of equipment and prepared spells so that tournament players can begin the game with very little preparation.
Canon:Slave Lords – Dungeons and Dragons Wiki
Trapped in the dungeons of the Slave Lords! However, he said the module was “reasonably well done” overall, and a “good, workman-like” adventure. Although he liked that it had forty pages, he also felt the artwork was sparse, and that the module was overly difficult for its intended character levels.
Slavers play roles in several 2e Dark Sun adventures, although I don’t recall them being the primary antagonists in any of these adventures.
November Learn how and when slvaers remove this template message. He praised the development of the antagonists and the care to characterize the reactions of the various monsters.
As the first module in the series, Slave Pits of the Undercity was the first TSR publication to introduce players in the Greyhawk setting to the Slave Lords and their operations in the central and southwestern Flanaess. It has problems, f&d as a too-small font and underdeveloped storyline. We hadn’t realized until then how much the tournament could be, should be, a showcase event. Wake of the Ravager Dark Sun Online: Please help to &dd this article by introducing more precise citations.
Reviews from R’lyeh: Against the Slave Lords
The Gorgon’s Alliance Planescape: D&&d module provides a number of non-player characters in the city with whom the players can interact and exchange information. Spurred on by your past success, you now seek the heart of the slaver conspiracy. The hardy adventurers must find a way out, with only their wits and courage to help them. For other uses, see Slaver disambiguation. Into the Drachengrab Mountains! The adventure is a sequel to the Scourge of the Serles Lords series modules A1 – A4being set in the World of Greyhawk campaign setting ten years after the events described in the earlier adventures.
Page 1 of 3 1 2 3 Last Jump to page: It is time to put a stop to the marauders! Wake of the Ravager Dark Sun Online: In the Dungeons of the Slave Lords: Dragonlance &dd Realms Greyhawk Ravenloft.